Not-so-virtual theft will probably increase
Miguel Helft in his “Bits” column in the New York Times today reported that researchers expect the sale of virtual goods to hit $2.1 billion next year.
Media research firm Inside Network estimated that the sale of virtual goods -- such as items in the Zynga Facebook games, mobile games and virtual worlds -- will hit $1.6 billion this year and $2.1 billion in 2011.
With such growth I don’t think it’s much of a stretch to predict that the Internet underworld will be intensifying its efforts to tap some of that “value,” whether it’s hard cash or Facebook credits. These scams aren’t new – there’s a whole third-world “gold farming” industry -- but with that kind of money out there I’m sure we’re going to see more hacking, social engineering and probably malcode taking aim at the “revenue streams.”
Bits blog here: Virtual Goods Expected to Grow by 40 Percent Next Year, Study Says
Tom Kelchner
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment